The evil within was at gamescom after being seen back in May. While there we got the plot of the game and what you will be doing within the game.
While investigating the scene of a gruesome mass murder, Detective Sebastian Castellanos and his partners encounter a mysterious and powerful force. After seeing the slaughter of his officers, Sebastian is ambushed and knocked unconscious. When he comes round, he finds himself in a deranged world where hideous creatures wander among the dead. Facing unimaginable terror, and fighting for survival, Sebastian embarks on a frightening journey to unravel what’s behind this evil force.
At the demo in Germany we played chapter 9 on the mission “cruel intentions” which is pretty far into he game.
The graphics were really sharp and crisp making for a good horror game. They weren’t quite up to the levels of some of the other games we saw but this could just be down to the purposely placed dingy lighting for horror purposes.
While playing we found that there were still a few bugs in the game which we thought is probably the reason that the release date was pushed back a bit.
The things we found were when picking up items it took a few attempts at different angles for the pick up icon to appear, this isn’t s problem in quieter parts of the game but if your on the run and you have to try and pick up ammo from different angles you may get a zombie up behind you planting it’s teeth into you. The other thing we found was not a bug as such but more of a personal opinion. When walking through a door there’s an option to open it slowly but with this comes a small cut scene which after a few times becomes laborious. There is an option to kick the door down quickly without a cut scene but this can be more trouble than its worth.
Now onto the game play. It is the standard layout and controls for this type of game. Compared to other zombie games where a few shotgun shells to the body or head will end them but in this game you have to get them down and then burn them with a match to make sure that they don’t get back up again.
In some Instances in the game you will need to just run away because of lack of ammo or too many enemies, this can be a problem because of the stamina bar. This feature will force you to scavenge for everything you can, even bottles can be thrown for distractions or weapons.
Being sneaky in this game is definitely the the way to go. Throughout the game you will be able to be sneaky and do thing such as hiding under beds and in cupboards and wardrobes.
Overall this game looks like it will be a good addition to the many horror games out there. The way the game is meant to be played may be a bit hard for some people to get used to in a world of fast paced 1st person shooters. The game did have a few tense and scary moments combined with the eerie and jumpy soundtrack but we feel that if the the game was 1st person it would add alot lore suspense and tension to the game and would also intensify the scary moments with in the game.
The game looks like it will be a good contender in the horror game market and will be a must buy when it gets released in October this year.